5. Paint Attributes

5.3 Fill Attributes

Fill Paint Attributes Palette

Mask

A Mask is a fill property of the topmost shape which is the Mask/Lens Product Shape resulting from the application of the Object->Mask/Lens->Make option to the current selections When two or more shapes are joined into this relationship, the topmost shape is automatically assigned as the mask shape. When this topmost shape in this relationship is selected, and the Fill component of the Paint palette is selected, the Fill palette appears. From this palette the mask attribute can be enabled or disabled. When enabled, the mask attribute prevents the visibility of any portions of the related shapes that are not underneath this mask shape.

DynaLens

A DynaLens is a fill property of the topmost shape which is the Mask/Lens Product Shape resulting from the application of the Object->Mask/Lens->Make option to the current selections. When two or more shapes are joined into this relationship, the topmost shape is automatically assigned as the mask shape. In addition to, or instead of masking target shapes, vector and/or raster DynaLenses can be applied to this topmost shape. Different lenses can be selected from the pop-out menu attached to the Add... button of the Vector Filter and Raster Filter lists. When selected from this pop-out menu, the filter is added to the associated list. Filters that have been added can be selected from the list, then resequenced with the up and down arrow buttons for each list, or deleted with the Delete button. Many of the built-in, and possible third party filters have parameters that can be set by double-clicking on that filter in the list. DynaLenses remain dynamically changeable in shape, position and filter-specific attributes.

A pair of shape before and after the application of a raster (invert color), and vector (reverse order), DynaLens, (lens shown as semi-transparent shape before assignment).


5.4 Stroke Attributes

Stroke Paint Attributes Palette

Stroke Weight

A weight determines the the width of a stroke or line. A stroke or line-width is measured from one line edge to the other, so that half the weight is on each side of the center line. A weight is always present when a color is assigned to a component. The value of the weight can be assigned using any available unit. All weight values are absolute except for a zero weight, which is a device-dependent measure that uses the smallest addressable unit on a given output device. So on a 96dpi screen it will appear as 1/96" and on a 2400dpi typesetter it will appear as 1/2400". The stroke component of a shadow, is always present, but can be eliminated either by setting it to a zero weight, or by disabling the inner and outer stroke sides (see below). A stroke weight can be applied shape-wide to a stroke and a shadow, or to selected anchor points of a stroke.

A stroke with weight, color, and transparency set at individual anchor points.

Stroke Fade Rate

The fade rate applies a soft or feathered edge to a weighted stroke. The value of the fade rate determines the transparency level at the edge of the stroke, where (+/-)100% is fully transparent, and 0% is fully opaque (no fade). The valid range of values for this attribute is from -100% to 100%, where + values fade from the center to the edge, and - values fade from the edge to the center. This value is blended to the transparency level assigned to the stroke, at the given radius (see below) from the stroke centerline. A stroke fade rate can be applied shape-wide to a stroke and a shadow, or to individual anchor points of a stroke

A variable width, multicolor stroke with 100% fade rate. Note the center is fully opaque, (the current transparency level), and the edge acquires the 100% transparency setting.

Stroke Fade Radius

The fade radius determines the distance from the stroke's centerline at which the blend to the transparency set by the fade rate begins. The fade radius value is measured as a percentage of the stroke width, so a 0% radius would start the blend at the centerline, and a 75% radius would start the blend at 3/4 of the width from the centerline. A stroke fade radius can be applied shape-wide to a stroke and a shadow, or to individual anchor points of a stroke.

A variable width, multicolor stroke with 50% fade radius. Note the gradient to the 100% fade setting begins, not at the center line, but at a distance 50% of the line width from the centerline.

Inner/Outer Sides

As a stroke weight is distributed evenly to each side of a stroke, it is possible to selectively draw only one side of a stroke. A stroke consists of an inner and outer side, where the inner is determined to be on the interior of a clockwise arc, and the outer on the exterior. When only half of a stroke is enabled, the span from the centerline to the edge is drawn, including all assigned paint attributes. This can achieve various effects, including frisketed edges where a fade is enabled, or preventing the overlap of a transparent fill with the inner side of a weighted stroke. A stroke side can be selected shape-wide for a stroke and a shadow,.

A variable width, multicolor stroke with outer side drawn.

Wet Paint

When a stroke with transparency self intersects the option to either add opacity at the overlap, or maintain the same opacity is controlled with the Wet Paint option. When the Wet Paint attribute is not enabled, the "dry paint" is allowed to contribute color where it overlaps. When the Wet Paint option is enabled, the overlapping part of a stroke "dissolves" into the other, and does not contribute color. When a single stroke has multiple colors, the overlapping colors are distributed symmetrically across the intersection.

A variable width, multicolor stroke with dry and wet paint.

Dry Paint Wet Paint

Stroke Cap Style

A stroke cap style specifies the shape at the start and end of a stroke. There are currently 4 basic types of end caps which can be used independently at each end of a stroke. The available cap styles are

Many more custom endpoints styles can be specified with brush styles.

A stroke with a rounded cap at the start and an arrow cap at the end

Stroke Join Style

A stroke join style specifies the appearance of a corner point, or how the two sides of a corner point will meet. A stroke join style can be applied shape-wide to a stroke.

A rounded join style.

Stroke Miter Limit

The miter limit specifies the distance that the edge of a corner point can extend from its actual anchor point. The value is specified as a multiple of the line weight. By default this value is usually 4 times the line weight. When the outer edge exceeds this multiple, the corner switches from it's assigned style, to a beveled (clipped, flattened), style. A stroke miter limit is applied shape-wide to a stroke.

A shape with a sharp angle that would cause the edge of a corner to be farther from the anchor point than allowed by the miter limit, causing a beveled corner instead of a steep peak.


5.5 Shadow Attributes

[Unimplemented at this writing]

Shadow Paint Attributes Palette

Stroke Weight

See Stroke Attributes.

Stroke Fade Rate

See Stroke Attributes

Stroke Fade Radius

See Stroke Attributes

Inner/Outer Sides

See Stroke Attributes.

Wet Paint

See Stroke Attributes.

Horizontal/Vertical Offset

An offset can be applied shape-wide to a shadow.

A shape with a drop shadow.

Shadow Inset

A positive or negative inset can be applied shape-wide to a shadow to allow it to be smaller or larger than its parent shape.

A shape with a drop-shadow larger than its parent shape.

Relative Color

A relative color value can be applied shape-wide to a shadow.

Shapes with shadows relative to each of their colors.


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